As a player who has spent countless hours exploring the neon-drenched streets of Night City, I was among the many who wondered what the future held for Cyberpunk 2077 on the new hardware. The game has always been a visual spectacle, a testament to CD Projekt Red's ambition. Even now, in 2026, a stroll through the city, with its rain-slicked asphalt reflecting towering holograms, is a breathtaking experience. It's a world that feels alive, dense with detail, and it's easy to see why fans hoped the increased power of the PS5 Pro could push it even further. The dream was for Ray Tracing Overdrive to become a console reality, to see Night City in a light we hadn't before. So, when the question was finally put to the developers, the answer hit with the cold finality of a corpo hit squad.

The Door is Firmly Shut
The response from CD Projekt Red was as blunt as it was clear: there are "currently no plans" for a PS5 Pro-specific patch. Reading that, I felt a familiar pang of disappointment. That little word "currently" dangles a thread of hope, but let's be real—it's a thread not meant to hold any weight. The studio's focus has decisively shifted. It's a definitive chapter closure. And you know what? After reflecting on it, it's not the end of the world. The game we have on PS5 is, frankly, stunning. It runs smoothly, looks incredible, and the Phantom Liberty expansion capped off the journey in a spectacular way. The quest for graphical perfection on ever-newer hardware is a never-ending race; sometimes, it's okay to just appreciate the masterpiece that's already in your hands.
Why the Move Makes Sense
To understand this decision, you have to look at where CD Projekt Red is now. The studio has fully turned the page. Back in mid-2025, they shared a telling snapshot of their workforce: zero developers were actively working on Cyberpunk 2077. Let that sink in. The entire colossal team that built and rebuilt Night City has moved on. Their energy is now channeled into new frontiers.
Here’s a quick breakdown of where that talent went:
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The Vast Majority ➡️ The Witcher 4 (Polaris): This is the studio's primary focus. A new saga in the beloved Witcher universe is their next big bet.
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A Significant Team ➡️ Cyberpunk 2077 Sequel (Orion): The next chapter in the Cyberpunk universe is already in early development, learning all the lessons from its predecessor.
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A Smaller Group ➡️ Other Projects: This includes the remake of the original Witcher game and other undisclosed titles.
After supporting Cyberpunk 2077 through its turbulent launch and years of transformative updates, the developers have earned the right to create something new. The game had its redemption arc; it's time for the creators to have theirs.
What This Means for Us, the Players
So, what's the takeaway for someone like me, who still boots up the game just to drive through the Badlands at sunset? It means Cyberpunk 2077 is complete. It is a finished product, a snapshot of a specific time in gaming ambition and technical achievement. There won't be a new coat of next-gen paint, but the painting itself is already hanging in the gallery, and it's still one of the most impressive pieces there.
The future of this dark, beautiful universe isn't in patching the old, but in building the new. My excitement has simply transferred. I'm no longer looking for updates to V's story; I'm looking forward to the teasers, the rumors, the first in-engine glimpse of Project Orion. The legacy of 2077 will live on through its sequel, built with a cleaner slate and a wealth of hard-earned experience.
In a way, the lack of a PS5 Pro update is a sign of health. It tells me CD Projekt Red is confident in the game they finally delivered and is charging forward, not looking back. Night City will always be there for me to visit, frozen in its perfect, chaotic, gorgeous state. And somewhere, in a studio in Warsaw, a new city—perhaps even more dazzling and dangerous—is just beginning to be dreamt up. The future is bright, even if it's lit by neon and despair.