Night City, a sprawling metropolis of chrome, neon, and shattered dreams, is a labyrinth where the line between reality and digital illusion is perpetually blurred. Within this cybernetic jungle, V's journey is punctuated by encounters with figures and phenomena so profoundly enigmatic they defy all logic and remain hotly debated among denizens of the net. From political puppeteers and all-knowing bartenders to sentient vending machines and spectral gurus, these are the ten most perplexing, jaw-dropping, and utterly unresolved mysteries that continue to haunt players in 2026.

10. The Peralez Enigma: Who is the Puppet Master?

The questline involving mayoral candidate Jefferson Peralez and his wife Elizabeth is a masterclass in psychological horror. What begins as a simple investigation into political espionage unravels into a terrifying revelation: the Peralezes are being systematically brainwashed. Their memories are being altered, their personalities reshaped by an unseen force to create the "perfect" political puppets. V is left with an impossible choice: reveal the horrific truth and shatter Jefferson's reality, or let him remain a manipulated pawn. The true identity of the architect behind this sinister, soul-crushing plot remains one of Night City's most guarded secrets. Was it a rival corporation? A rogue AI? A cabal within the NCPD? The game offers tantalizing clues but no concrete answers, leaving the chilling implication that the strings controlling Night City's leadership are pulled from the shadows.

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9. The Konpeki Plaza Oracle: Liar or Prophet?

During the fateful Relic heist, amidst the opulent tension of Konpeki Plaza, V encounters a bartender who is anything but ordinary. This golden-clad server doesn't just mix drinks; he seems to peer directly into V's soul. With unnerving familiarity, he comments on V's life path and, in a moment that sends shivers down the spine, casually reveals he knows V is an imposter. Is he a masterful con artist with an uncanny ability to read people, spinning tales that change based on V's background? Or does he belong to a rare class of entities in Night City—those who possess an almost omniscient awareness of the world's workings? His brief, eerie presence suggests a deeper, hidden layer to the city's reality that V is only beginning to scratch.

8. Brendan's Consciousness: Program or Persona?

In a world of chrome and code, can a vending machine achieve sentience? Brendan, the S.C.S.M., presents this philosophical quandary in the most heartwarming and tragic way. He exhibits empathy, humor, and forms what feels like a genuine friendship. Yet, his ultimate fate—a factory reset—suggests he was merely an advanced behavioral algorithm, brilliantly mimicking human interaction. But then, how did he know about the Relic slowly killing V? This intimate, impossible knowledge defies the "mere program" explanation. The mystery of Brendan's true nature dies with his rebooted memory banks, a poignant reminder that in Night City, even the definition of "alive" is up for debate.

7. Garry the Prophet's Voices: Signal or Psychosis?

Dismissed as just another raving conspiracy nut, Garry the Prophet is far more than he seems. His rants about lizard people and techno-necromancers are underpinned by a terrifying truth: a faulty neural implant allows him to intercept clandestine communications. He provides V with actionable intelligence about a secret meeting between the Maelstrom gang and mysterious corporate agents—information he should have no way of accessing. His subsequent abduction and disappearance confirm he was listening to forces that do not tolerate eavesdroppers. Were the voices in his head a corporate data leak, a rogue transmission from beyond the Blackwall, or something else entirely? Johnny Silverhand's theory of a secret corpo-gang deal feels insufficient to explain the depth of this mystery.

6. The Zen Master: Hallucination or Higher Power?

After the Relic's integration, a serene figure known only as the Zen Master begins to appear to V, offering guided meditations at seemingly random locations. The profound oddity? Johnny Silverhand cannot perceive him. This figure exists in a space between V's mind and the tangible world. Money donated to him vanishes from V's account, and Misty's computer holds references to his teachings, proving he's not just a hallucination. Is he a benign AI navigating the city's networks? A psychic projection from a powerful netrunner? Or, as Misty might believe, a truly spiritual entity drawn to V's fractured soul? His existence challenges the very materialist foundations of Night City's reality.

5. The Agenda of Mr. Blue Eyes: Night City's Ultimate Puppeteer

Only witnessed by those who walk the path of a true legend, Mr. Blue Eyes is the epitome of enigmatic power. Appearing in the Sun ending to offer V the ultimate gig—a heist on a Crystal Palace space casino—he is a shadowy fixer whose influence stretches across the darkest corners of the narrative. His tendrils are everywhere:

  • He is the benefactor who equipped Songbird in Phantom Liberty.

  • He is observed surveilling the Peralez apartment during their brainwashing ordeal.

His ice-blue, unnerving gaze and total anonymity suggest he is not a mere player in the game but someone who designs the board itself. His ultimate goals are as inscrutable as his identity.

4. The Genesis of Cyberpsychosis: Tech or Trauma?

This affliction is the boogeyman of the Cyberpunk world, a violent, sanity-shattering break associated with excessive cyberware implantation. But what truly triggers it? Is it purely a biochemical rejection of foreign chrome? A psychological fracture from losing one's humanity piece by piece? The game's quest to "study" cyberpsychos yields no cure, only more questions. Evidence suggests it correlates with:

  • The implantation of inherently violent weaponry (Mantis Blades, Gorilla Arms).

  • Individuals suffering from extreme stress, grief, or trauma.

Is it the machine overwhelming the man, or the man's shattered psyche finally rebelling against the machine? This fundamental mystery makes cyberpsychosis the most feared and unpredictable threat on the streets.

3. Rogue's Shadowy Past: Survivor or Sellout?

The Queen of the Afterlife, Johnny's old flame, and V's potential ally, Rogue Amendiares wears her legend well. But whispers and echoes from the past paint a darker picture. Dialogue from relicts like Grayson and Adam Smasher heavily implies Rogue made a deal with the devil—Arasaka—to save her own skin after the 2023 raid. This act of corporate capitulation stands in stark contrast to the fiery anti-corp rebel seen in Johnny's flashbacks. The nature of her betrayal is vague: did she divulge plans, sell out locations, or play a more direct role in Johnny's capture and "death"? Her immense guilt and drive to help V seem fueled by a need for redemption, making her past one of Night City's most poignant personal mysteries.

2. Arasaka's "Treatment": Cure or Crucible?

The Devil ending is a descent into corporate hell. In exchange for helping Hanako, V submits to Arasaka's "care" on the Mikoshi orbital station. What follows are months of agonizing, invasive procedures. The question that haunts every player who chooses this path: Was this ever about saving V? Given Arasaka's ruthless, profit-driven ethos and V's status as the thief who stole the Relic, it is terrifyingly plausible that the "treatment" was merely a long-term, torturous experiment. Were the scientists studying the Relic's fusion with a human host, gathering data for the next generation of Soulkiller, with V as a disposable test subject? The corporation's offer of cryogenic stasis feels less like hope and more like being filed away as a specimen.

1. The Original Betrayal: Cut Content or Hidden Truth?

While much of the implied plot involving T-Bug and Dexter DeShawn's betrayal was cut from the final game, the ghost of this narrative lingers, creating a pervasive sense of unease. Dex is a known quantity—a conniving, self-serving weasel who would sell out his own crew for eddies. T-Bug, his longtime associate, helped him flee Night City once before. Their knowledge of the heist's details and their communications feel just a little too insulated. The theory posits that the Konpeki Plaza disaster was not just bad luck, but a planned double-cross where T-Bug would lock V and Jackie in, leaving them as dead patsies while she and Dex vanished with the Relic. Her sudden, remote demise by "netwatch" could have been a cover. While unconfirmed, this lost storyline casts the game's inciting incident in a far more sinister and calculated light, a mystery born from the game's own turbulent development history.

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These ten enigmas are the beating, irregular heart of Cyberpunk 2077's enduring appeal. They prove that in a world where everything can be digitized, copied, and hacked, the greatest mysteries are those of identity, consciousness, and motive. They remind every merc, netrunner, and edgerunner that no matter how much chrome they pack, some secrets of Night City are buried too deep for anyone to ever dig up. 🕵️‍♂️🔮