Alright, choombas, gather 'round. It's 2026, Night City's still a beautiful, bug-ridden hellscape, and we're all still grinding for Eddie's and chrome. As a seasoned merc who's seen it all—from the glitz of Corpo Plaza to the stink of Pacifica—I'm here to give you the real deets on the fixers you work for. Remember, in this town, your rep is everything, and keeping these fixers happy is the key to staying employed and, more importantly, getting paid. Almost every fixer in NC throws you a little somethin'-somethin' after you complete all their gigs. But let me tell you, not all rewards are created equal. Some are flat-out legendary, while others... well, let's just say they'd make a Scav blush with shame. Here's my personal ranking, from the most disappointing to the absolute must-haves.

8. Rogue Amendiares: The Queen of... Nothing? 🫠
Man, talking about Rogue is a real mood killer. Here's the legendary queen of the Afterlife, the fixer with the most street cred, and what do you get for running her three high-stakes gigs? Bupkis. Nada. Zilch. It feels like a major rip-off, a real missed opportunity. I mean, come on! Sure, she works a bit differently—you only unlock her later when your rep is sky-high, and she's tangled up with Johnny Silverhand's whole drama. And yeah, if you play your cards right in one of the endings, you might score a unique gun from her. But for her dedicated gig line? She leaves you high and dry, just like that snake Dexter DeShawn. Major letdown, no cap.
7. Dakota Smith: A Truck You've Probably Already Got 🚚
Dakota runs the Badlands, a stoic Nomad with jobs across the desert. So, her reward being a vehicle makes sense, right? She gifts you the Mackinaw "Saguaro," a big, durable truck perfect for off-roading. Not bad... until you realize you can get a nearly identical—and arguably better—truck for free. Just complete the "The Beast In Me" quest line with Claire, and "Beast" is yours. It's just as tough, slightly bigger, and faster. Dakota's Saguaro? It's basically the store-brand version. If you've already done Claire's races, this reward is about as useful as a screen door on a submarine.
6. Dino Dinovic: Style Over Substance, Choom 🚗
Dino, the rockerboy fixer in City Center, is all about vibes. Complete his five gigs (easy peasy), and he hooks you up with a slick, unique green variant of the Quadra Type-66. It looks cool, I'll give him that. But here's the kicker: there's nothing under the hood that makes it better than any other Type-66. You can buy other versions or get them from other missions. Dino's ride is purely cosmetic—a paint job for your garage. Stylish? Absolutely. Special? Not really.
5. Regina Jones: Cyberware Queen (DLC Required for the Good Stuff) 🔧
Regina's your first fixer in Watson, and she's got more gigs than anyone (23!). She's also the only one who rewards you with cyberware. In the base game, she gives you a high-tier Neofiber implant. Solid, saves you a ton of Eddie's, but not unique. Now, here's where the Phantom Liberty DLC changes the game. If you have it installed, Regina's final gift is the Axolotl cyberware. This thing is a netrunner's dream, reducing quickhack cooldowns, and it's exclusive to Dogtown. Since you'll likely get it before even stepping foot in Dogtown, it's a game-changing, "iconic" piece of kit for a good long while. A real glow-up for Regina's reward.
4. Mr. Hands: The Dogtown Dandy's Silver Ride 🏎️
In the base game, Mr. Hands is a ghost. But in Phantom Liberty, he becomes the fixer in Dogtown. Charismatic, mysterious, pulling strings in Barghest territory. Finish his ten DLC gigs, and he rewards you with class: the Sport R-7 "Sterling," a gorgeous silver sports car. Like the others, it's not mechanically unique—it's all about that drip. But let's be real, it's the most expensive car of the fixer rewards, so you're saving big bucks. Plus, cruising Dogtown in this thing? You'll feel like a million Eddie's. Pure style points.

3. Wakako Okada: The Early-Game Game-Changer ⚔️
Wakako rules Westbrook with an iron fist, and her gigs often need a stealthy touch. Her reward is perfection for that playstyle: the Byakko katana. This was once her personal blade, used in "tense negotiations" (read: threatening people). It's one of the best katanas you can get early on, thanks to its increased attack range. You can slice and dice your way through dozens of gonks before the main story even gives you a better blade. For any samurai-build V, this is an essential early pickup. Wakako might be intimidating, but she delivers the goods.
2. Padre (Sebastian Ibarra): Holy Firepower! 🔥✝️
Padre is one scary fixer—calm, religious, and sends you on some brutally violent gigs. So, his reward fits like a glove: Seraph, an iconic pistol that fires explosive rounds and sets enemies on fire. This little hand cannon packs a serious punch. The fiery effects are no joke in a fight. Plus, it's one of the rare iconic weapons you can actually mod with scopes and muzzles, letting you customize it to perfection. It easily outclasses other iconic pistols like the Kongou. When Padre says he'll reward your faith, he means it... with explosions.
1. Muamar "El Capitan" Reyes: The Undisputed King of Rewards 💥🔫
The number one spot, no contest, goes to El Capitan. Muamar is the friendliest, most respectful fixer in NC, and he rewards that loyalty with the Bloody Maria shotgun. This isn't just a weapon; it's a statement. Its knockback power is insane—it sends enemies flying like ragdolls, trivializing tough fights. Add in increased bleed and dismemberment chances, and you've got a shotgun that's better than the base model in every way. Shotguns are often slept on in Night City, but ignoring the Bloody Maria is a mistake only a gonk would make. Ten gigs for this beast? Totally worth it. The best fixer reward, period.
So there you have it, mercs. Choose your fixers wisely. Some will set you up for success, while others will leave you wondering why you bothered. In Night City, you gotta know who's worth your time. Now get out there and earn those rewards! Stay safe, and watch your back. 🦾